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Brew Buddies: Gamifying Starbucks Food Attachment

Designing behavioral nudges and time-sensitive impulse moments to boost Gen Z food attachment on mobile orders.

Role Product Strategist & Designer
Award 2nd Place (Toronto Case Summit 2025)
Focus Behavioral Design & Strategy
Timeline 2025
⚡ Key Outcome
Awarded 2nd Place at Toronto Case Summit 2025 for "Brew Buddies": an end-to-end strategy blending BeReal-inspired urgent impulse push triggers with McDonald's-style checkout pairing nudges.
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The Beverage "Halo Effect"

Gen Z rarely buys Starbucks food. The Starbucks beverage brand is so dominant it creates a "Halo Effect" that casts its food menu into the shadows. For Gen Z students and young professionals, food is perceived as premium quality but completely non-essential given high price points.

Our challenge was to increase food attachment rates for Gen Z consumers by designing moments that reframe food as an indispensable beverage companion rather than an overpriced afterthought.

Understanding Gen Z Behavior & The Purchase Journey

Through secondary research and user interviews, three core behavioral drivers emerged:

1. Perceived Value: 38% of Gen Z say menu price directly determines purchase decisions—making a $7 add-on pastry a hard sell.

2. Social Discovery: 72% discover food trends visually via social platforms (TikTok/Instagram), with 22% trying items because they look shareable.

3. Urgency Triggers: Platforms like BeReal prove Gen Z responds strongly to random, time-sensitive triggers with immediate gratification.

Mapping the journey of Alex (21, frequent commuter):

  • Autopilot Ordering: Alex opens the app solely to grab a Venti Cold Brew. Zero visual food triggers appear during the initial screen flow.
  • Passive Checkout: Generic "You Might Also Like" carousels fail to convince because price friction is left unaddressed.

Formulating the "Brew Buddies" Strategy

Instead of discounting food or drinks individually (which degrades brand prestige), we designed Brew Buddies: bundled pairings sold at a modest combined discount to engineer a high-perceived-value "smart purchase".

To ensure high conversion, we split the user experience into two targeted behavioral mechanisms:

The Nudge (In-App Cart): Direct, curated pairing recommendation right at the highest-intent checkout step.

The Impulse (Out-of-App Notification): Randomized, time-locked "BrewHour" rewards that manufacture urgency and bring users into the store during slow hours.

Nudge vs. Impulse UI Designs

1. Curated "Perfect Pair" Checkout Nudge: Borrowing from kiosk conversion models, the app suggests an exact paired item matching the drink flavor profile (e.g. "Pair your Matcha with a Lemon Loaf for $3.25") before payment.

2. "BrewHour" Gamified Urgency: Push notifications sent randomly during low-traffic windows give users 15 minutes to order a Brew Buddy bundle for pick-up and earn bonus Stars.

Nudge Design Impulse Design 1 Impulse Design 2

2nd Place Podium & Strategic Takeaways

The solution captured 2nd Place at the Toronto Case Summit 2025. The judges highlighted the balance between behavioral economics and frictionless mobile UI execution.

Key Takeaways:

Don't dismiss obvious ideas too early: We started with traditional happy hours, but evolved the concept into randomized, gamified drops that felt native to Gen Z culture.

Upstream Discovery: Future iterations should explore homepage feed integrations and visual food moodboards before the user even enters the checkout funnel.